

Actually I wanted to have a nice shader for organic studio objects like monsters, tentacles and even semen and blood liquids, leafs, rubber things and so.


Lighting pass now blending correctly with the main specular layer, looking less oversaturated more natural and also providing more details, like eyeshadows, tattoos and so.New properties Subsurface Hue/Saturation/Brightness/Contrast for more flexible control of subsurface layer.Now correctly supports AlphaEx and tearing on the clothings when using Hanmen Clothing v 2.5+ shaders.Material Editor v3.1.23+ (included) required to work!!! Lighting Pass shader update (applies to all Next-Gen shaders) allows to handle all types of shadows (Standard, Items, Map, Hairs, Clothings and Accessories).If you buy this - you'll get 50% OFF on Next-GEN Eyes Mod.įor payments from Russia can contact me in Discord: hanmen.Īfdian platform has been banned.
